12-08-2009, 11:32 PM (This post was last modified: 12-27-2009, 05:09 AM by andreyand.)
- Tales Of Graces Wii Rom
- Tales Of Graces Wii Iso
- Tales Of Graces Wii Iso Download English Version 10.0 Download
Tales of Graces is a Japanese role-playing game released for the Wii in Japan in December 2009. The game is a core product of the Tales series and was developed by Namco Tales Studio.The game was ported to the PlayStation 3 under the title Tales of Graces f and was released in Japan in December 2010. The PlayStation 3 version was localized and released in English in 2012. The Wii Vault has every Wii game released in the US, all verified with Redump or No-Intro for the best quality available.
[color=#1E90FF]#### NOW GAME RUNS AT FULL SPEED ####[/color]
CORE 2 QUAD Q6600 @ 3.4 GHz
4 GB RAM
ATI 4870 XFX
[color=#1E90FF]SVN 4716 - SPELLFORCE [/color]
USING THIS CONFIG[/size]
SOUND
There's not a single glitch on the sound. In other words, now SOUND IS PERFECT.
GRAPHICS
Only in towns, the graphics gets worse than Wii but in the houses, world map, events, etc the grapics have no errors.
FRAME RATE (With COPY EFB to GL Texture (hack))
World map - 35~45 fps - EXCELLENT
Towns - 28~35 fps - EXCELLENT
Battle - 50~60 fps - EXCELLENT
Events with various people - 28~40 fps - EXCELLENT
FREEZE / HANG UP's / CRASH / ETC
After playing 13 hours (not consecutively, the game freeze only once.
[color=#0000CD]CONCLUSION ABOUT THIS VERSION
This is THE VERSION. Runs at full speed, no glitches, crashes, sound bugs, NONE, NOTHING, NADA !!!!
[/color]
HAVE FUN EVERYONE !!!!
[color=#FF0000]BIG, BIG THANKS TO SPELLFORCE WHO MADE THIS BUILD AND KEEP WORKING.[/color]
CORE 2 QUAD Q6600 @ 3.4 GHz
4 GB RAM
ATI 4870 XFX
[color=#1E90FF]SVN 4716 - SPELLFORCE [/color]
USING THIS CONFIG[/size]
SOUND
There's not a single glitch on the sound. In other words, now SOUND IS PERFECT.
GRAPHICS
Only in towns, the graphics gets worse than Wii but in the houses, world map, events, etc the grapics have no errors.
FRAME RATE (With COPY EFB to GL Texture (hack))
World map - 35~45 fps - EXCELLENT
Towns - 28~35 fps - EXCELLENT
Battle - 50~60 fps - EXCELLENT
Events with various people - 28~40 fps - EXCELLENT
FREEZE / HANG UP's / CRASH / ETC
After playing 13 hours (not consecutively, the game freeze only once.
[color=#0000CD]CONCLUSION ABOUT THIS VERSION
This is THE VERSION. Runs at full speed, no glitches, crashes, sound bugs, NONE, NOTHING, NADA !!!!
[/color]
HAVE FUN EVERYONE !!!!
[color=#FF0000]BIG, BIG THANKS TO SPELLFORCE WHO MADE THIS BUILD AND KEEP WORKING.[/color]
Intel Core i7 2600K @ 4.8 Ghz
2 x 2GB DDR3 G.SKILL Ripjaws 2133Mhz
MSI GTX 580 Lightning (900/4800Mhz)
2x Seagate 1.5 TB
Monitor - LG LD460 32'
2 x 2GB DDR3 G.SKILL Ripjaws 2133Mhz
MSI GTX 580 Lightning (900/4800Mhz)
2x Seagate 1.5 TB
Monitor - LG LD460 32'
03-16-2013, 10:02 PM (This post was last modified: 09-04-2013, 02:04 AM by Yami 2b.)
[color=#4682B4]Current Version : 1.1
Status : Work in Progress
Release Date : March 22, 2013
Game ID : STGJAF
Official Thread[/color]
Backend Compatibility : [color=#009900]OpenGL[/color], [color=#009900]Direct3D9[/color], [color=#ff0000]Direct3D11[/color]
Texture Cache : Fast
[color=#009900]Last revision tested : 3.5-2240[/color]
Status : Work in Progress
Release Date : March 22, 2013
Game ID : STGJAF
Official Thread[/color]
Backend Compatibility : [color=#009900]OpenGL[/color], [color=#009900]Direct3D9[/color], [color=#ff0000]Direct3D11[/color]
Texture Cache : Fast
[color=#009900]Last revision tested : 3.5-2240[/color]
Tales Of Graces Wii Rom
Hello, Good Morning, Good evening, Dolphins =)
New project, new thread, and this time, Tales of Graces is my new target. Due to the PS3 remake of this game (aka Tales of Graces ƒ), I'm wondering :'Why would we not do this for the Wii version on Dolphin ? That could be great.'
And now, it settled ! Why did I do that ? Cause I freaking love this game (in fact, it's my first Tales of game, and Xillia could be my second when it will be released in Europe, but that's not the subject).
[color=#ff0000]/! SPOILER ALERT /![/color]
English D3D9 version : 1920*1080 | Auto (Windows Size) / 4xIR | 9xSSAA | AF 16x
/! This project comes (at the moment) with 3 different languages versions. For info, this is not related to the Translation patch you can find on the Web.
This concerns only the menus of the game and various things (cause they are actually textures). Don't expect there is a full translation of the game in this pack x)
1. Download the version of the pack you need [English, French, Japanese | D3D9, OpenGL]
2. Extract the 'STGJAF' folder from the .rar file and place it in 'Dolphin/User/Load/Texture'. Simple.
3. Be careful, this pack works only with the Texture Cache
Tales Of Graces Wii Iso
slider onTales Of Graces Wii Iso Download English Version 10.0 Download
Fast
. Don't forget to check the 'Load Custom Textures' option in the 'Advanced' tab. (atm, with D3D9 backend)4. Run and play.
Maybe an OpenGL version will show up later (some textures are actually broken with it).
[color=#f3f3f3]-----[/color][color=#f3f3f3]-----[/color]
I made custom buttons textures for people playing on Dolphin with a PS3 or X360 controller. These buttons textures are optimized for Tales of Graces, but you can reuse them for other projects.
Download the archive you need just below. Replace the 'Controller' folder in 'STGJAF' by the new one.
A text file is located in the folder with the guidelines for button mapping. These instructions are recommended for optimal gameplay, but you are free to do whatever you want. If you decide to mapping the controller buttons differently, don't forget to rename the buttons textures correctly. =p
- First Release (Menus, HUD, etc...)
- Font : Re-edited hiragana & katakana syllabaries (were too large)
- Eleth bar : Fixed the outline
- Dialog : Added new symbols (heart, crane), edited one (point)
- Richard Mystic Arte Artwork : I didn't noticed that the cape on the render was in such bad quality, I redrawed it
- Map : Added 4 new icons (cities, dungeons, mountains, ruins)
- Locations (the little animation when discovering a new place) : Added the last places, and changed the font (french & english)
- Eleth bar : Fixed the outline
- Dialog : Added new symbols (heart, crane), edited one (point)
- Richard Mystic Arte Artwork : I didn't noticed that the cape on the render was in such bad quality, I redrawed it
- Map : Added 4 new icons (cities, dungeons, mountains, ruins)
- Locations (the little animation when discovering a new place) : Added the last places, and changed the font (french & english)
- OpenGL : Some textures are broken.
- Freeze : The new fonts can cause little freezes during gameplay.
No one ? Dude, what a shame xoIf you are interested in retexturing, don't be shy and participate =p
English D3D9 version : 1920*1080 | Auto (Windows Size) / 4xIR | 9xSSAA | AF 16x
Similar projects :
- Tales of Symphonia by rowan_G
- Xenoblade Chronicles by layberneth and poweredbykimchi